Menu
  • Algorithm
  • Challenges
  • Courses
  • Subject
  • Tool Box
Login Get Started
Algorithm Room
  • Algorithm
  • Challenges
  • Courses
  • Subject
  • Tool Box
Login Get Started

Applications of CG

Input and Output Devices

Raster-Scan and Random-Scan

Scan Conversion

Line Drawing Algorithm

DDA Algorithm

Bresenham’s Algorithm

Mid-Point Circle Algorithm

DDA vs Bresenham's Algorithm

Polynomial Method

Bresenham's Circle Algorithm

Flood Fill Algorithm

2D Transformations

Reflection

Shear

3D Transformation

3D Translation

3D Rotation

3D Scaling

3D Reflection

3D Shearing

Viewing Transformation

Cohen Sutherland Line Clipping

Mid Point Subdivision Line Clipping

Sutherland-Hodgeman Polygon Clipping

Hidden Surface Elimination

Hidden Surface Algorithms

Back Face Removal Algorithm

Z-Buffer Algorithm

Multimedia

Multimedia Applications

Multimedia Authoring

Image Compression

Video Compression

Graphics File Formats

  1. Home
  2. Computer Graphic

3D Transformation

In Computer graphics, Transformation is a process of modifying and re-positioning the existing graphics.

  • 3D Transformations take place in a three dimensional plane.
  • 3D Transformations are importantand a bit more complexthan 2D Transformations.
  • Transformations are helpful in changing the position, size, orientation, shape etc of the object.

Transformation Techniques:

  1. Translation
  2. Rotation
  3. Scaling
  4. Reflection
  5. Shear
Previous
Introduction to Algorithm
Next
Recursion Algorithm

Please login to Continue

  • Login Login
  • Sign Up Sign Up
Google Google GitHub GitHub
OR
Forgot Password?
Google Google GitHub GitHub
OR
Algorithm Room
  • About
  • Privacy Policy
  • Terms of Service

© 2025 Algorithm Room. All rights reserved